
# Added some shortcut keys to the main window. (ctrl+o opens a table, ctrl+s saves, and ctrl+alt+a opens the auto assembler)
# Added reinterpretable addresses
# Added auto assemble scripts to the auto assembler
# Added auto assemble scripts to cheat tables
# Added a pointer scanner
# Added the ability to define structures
# Added address recalculation by module in the standalone trainer as well (for code entries, standard addresses use interpretable addresses)
# Added the db 'string' opcode to the assembler
# Added the REGISTERSYMBOL and UNREGISTERSYMBOL functions to the auto assembler
# Addresses now indicate of a address is in a static address or dynamicly allocated
# Added a show checkbox and show hotkey property to the cheatlist in the auto assembler
# Added a click handler to seperate cheats in the trainer maker. (clicking enables a cheat)
# Made it possible to also use ce's kernel debugger for "change register on breakpoint"
# Changed the code finder so it's not modal anymore. (You still can't use multiple at the same time but it'll fix some 'not so' user-friendly problems)
# Changed the hyperscan injection method when windows 2000 is detected. should be more stable
# Changed the save routines in the memory view to give more options when saving and loading
# Fixed some assembler and disassembler bugs
# Fixed "force memory to be writable" on PAE enabled systems
# Fixed the bug where the module name was not saved in the cheat table of a code entry
# Fixed the bug where the first character of the trainer maker user input field got replaced by a ?
# Fixed float->unknown initial scan->first scan->exact value not showing the type selection
# Fixed find out what ... when using access violations and clicking stop
# Fixed invalid reordering of entries after delete of a entry in the trainer maker
# Fixed the corrupted title and about text in the generated trainer when protection was enabled
# Fixed resizing of the cheatlist after a delete in the trainer maker
# Fixed one or two spell errors
# Fixed the fullaccess function in the auto assembler
# Fixed support for floating points in the trainer maker (difference between , and .)
# Moved all symbolhandler code to one class instead of speading it all over the rest of the code
# changed the copy/paste of entries to be more stable
# Added reinterpretable addresses
# Added auto assemble scripts to the auto assembler
# Added auto assemble scripts to cheat tables
# Added a pointer scanner
# Added the ability to define structures
# Added address recalculation by module in the standalone trainer as well (for code entries, standard addresses use interpretable addresses)
# Added the db 'string' opcode to the assembler
# Added the REGISTERSYMBOL and UNREGISTERSYMBOL functions to the auto assembler
# Addresses now indicate of a address is in a static address or dynamicly allocated
# Added a show checkbox and show hotkey property to the cheatlist in the auto assembler
# Added a click handler to seperate cheats in the trainer maker. (clicking enables a cheat)
# Made it possible to also use ce's kernel debugger for "change register on breakpoint"
# Changed the code finder so it's not modal anymore. (You still can't use multiple at the same time but it'll fix some 'not so' user-friendly problems)
# Changed the hyperscan injection method when windows 2000 is detected. should be more stable
# Changed the save routines in the memory view to give more options when saving and loading
# Fixed some assembler and disassembler bugs
# Fixed "force memory to be writable" on PAE enabled systems
# Fixed the bug where the module name was not saved in the cheat table of a code entry
# Fixed the bug where the first character of the trainer maker user input field got replaced by a ?
# Fixed float->unknown initial scan->first scan->exact value not showing the type selection
# Fixed find out what ... when using access violations and clicking stop
# Fixed invalid reordering of entries after delete of a entry in the trainer maker
# Fixed the corrupted title and about text in the generated trainer when protection was enabled
# Fixed resizing of the cheatlist after a delete in the trainer maker
# Fixed one or two spell errors
# Fixed the fullaccess function in the auto assembler
# Fixed support for floating points in the trainer maker (difference between , and .)
# Moved all symbolhandler code to one class instead of speading it all over the rest of the code
# changed the copy/paste of entries to be more stable
http://rapidshare.com/files/76457663/CheatEngine53.exe
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